Minoru sato composition for fluctuations of sound objects

Composition for fluctuations of sound objects placed in a space where there are multi sound system (basic concept 1994, realized 2012)

this piece consists of sine waves of low frequencies.

the first idea in 1994 was by using sounds from 0hz to 20hz. In general, this range of frequencies is regarded as an out of range of human audible sense. I just had an interest in utilizing these frequencies in order to generate physical fluctuations of found objects which are placed in an audio room.

I hoped that this piece releases as an audio CD at that time. In a way, my first idea was a making site-specific piece by non-site audio – .e. I wanted to induce variability to recorded sounds by real sound phenomenas.

concerning presentation in Parisonic, I added a small change. I'm using sounds of range from 15Hz to 30Hz as the basic elements. Also I'm using 60Hz sine wave, instead of some found object in the space. 60Hz sound will be disturbed by the low frequencies, and a result of this arises various sound fluctuations as beats.

Also I recorded some clipping noises of an audio player caused by playing the low frequencies - these are unexpected sounds which are depended on the machine specifications. I'm using them as fluctuation of audio system.

All sound elements are played by random.

I hope audiences find fluctuations of low sounds as variables affecting each of our senses.

minoru sato -m/s 2012



Minoru Sato -m/s has an interest in a relationship between a description of nature and an art representation, and he is creating art works per physical phenomena and various concepts. His creative activities are explored in the form of installations, multiples, performances and texts.
He was running a label called "WrK" from 1994 until 2006. Now he is producing solo music pieces, collaborates with Asuna... He also organizes various contemporary art exhibitions and events as curator.