Minoru sato | composition for fluctuations of sound objects | |||||
Composition for fluctuations of sound objects placed in a space where there are multi sound system (basic concept 1994, realized 2012) |
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I hoped that this piece releases as an audio CD at that time. In a way, my first idea was a making site-specific piece by non-site audio – .e. I wanted to induce variability to recorded sounds by real sound phenomenas. concerning presentation in Parisonic, I added a small change. I'm using sounds of range from 15Hz to 30Hz as the basic elements. Also I'm using 60Hz sine wave, instead of some found object in the space. 60Hz sound will be disturbed by the low frequencies, and a result of this arises various sound fluctuations as beats. Also I recorded some clipping noises of an audio player caused by playing the low frequencies - these are unexpected sounds which are depended on the machine specifications. I'm using them as fluctuation of audio system. All sound elements are played by random. I hope audiences find fluctuations of low sounds as variables affecting each of our senses. minoru sato -m/s 2012 |
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